Maya Workshop • Rigging Feet & Legs
So rigging
I've taken a crack at this in the past but not this time its alot more indepth.
I knew of Inverse Kinematics but the program I used before and the knowledge I had wasn't great.
In the past I made this Ice dragon in blender around September 2019, rigged her and posed her, I'd love to be able to make her fully or another form of monster in Maya as a test of what I know when we are further into rigging and weight painting.
With her I can see faults in her texturing and an awkward twist to her back legs but I look forward in being able to recreating something like this, and even more mobile in the future.
I've taken a crack at this in the past but not this time its alot more indepth.
I knew of Inverse Kinematics but the program I used before and the knowledge I had wasn't great.
In the past I made this Ice dragon in blender around September 2019, rigged her and posed her, I'd love to be able to make her fully or another form of monster in Maya as a test of what I know when we are further into rigging and weight painting.
With her I can see faults in her texturing and an awkward twist to her back legs but I look forward in being able to recreating something like this, and even more mobile in the future.
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