Maya Workshop • Rigging Feet & Legs

So rigging
I've taken a crack at this in the past but not this time its alot more indepth.
I knew of Inverse Kinematics but the program I used before and the knowledge I had wasn't great.

In the past I made this Ice dragon in blender around ‎September ‎2019, rigged her and posed her, I'd love to be able to make her fully or another form of monster in Maya as a test of what I know when we are further into rigging and weight painting.
With her I can see faults in her texturing and an awkward twist to her back legs but I look forward in being able to recreating something like this, and even more mobile in the future.

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