Maya • Spline IKs


Seeing as some characters are fish with tentacles, I can use a tail rig but I could also use spline IKs.

Useful for following tracks and well this frogs tongue, the animation I've done is not great but was to mimic them licking their own eyes as it was the first thought that came to mind, when seeing the model.

Using the offset I could set some creatures along a path, and add different expressions for alternate versions of body movements.

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